Skip to main content

PVRE

Portable Virtual Reality in Education

Our research focuses on developing Virtual reality-based education systems that employ a student-centered interaction model based on the theory of closed-loop emotional modulation (CLEM). CLEM works by mimicking the interaction process that take place between people during everyday dialogues and conversations. To implement this goal our portablr VR system comprises of several state-of-the-art key modules. Each of these modules play a vital part in the process of information exchange and supports the interactive learning experience. Our goal was to create a general architecture that can be freely and easily configured to address the various needs of a large variety of VR application in the classroom. While different solutions may rely-on various configurations of these modules they all share the same underlying system. Therefore developing new educational content is simple and very efficient